I am the CTO & one of the shareholders of GYÁR.
How did you get into the industry?
During high school, I learnt 3D Max & Maya via the autodidact way. Later I learnt first programming mathematics at the university, it was too dry for me, I would like to be closer to art, so I finally finished a bachelor in communication technologies with multimedia, film, IT studies. Meanwhile, I started to work as a freelance 3D artist doing visuals mostly for local architecture firms, later joined a local post production studio for an internship before my graduation, before jumping over to the already rolling GYÁR.
What is your superpower?
I have no such kind of thing. 🙂
What were your favourite projects so far?
I would not like to highlight one project or two from our film factory. Basically, my favourite ones are the more complex, trick-heavy VFX projects.